The name 'Troll Hammer Press' was inspired by, and is an homage to, the three magic Trollhammers of Trollhalla, and was additionally inspired by the song Trollhammaren by Finntroll.



All Troll Hammer Press content, unless indicated otherwise, copyright © Paul Ingrassia 2010 - 2014. Troll Hammer Press 'hammer' logo by Jeff Freels.



Tunnels & Trolls written by Ken St. Andre, copyright © Flying Buffalo Inc. All hail the Trollgod and his Champions of Trollhalla!

Follow Troll Hammer on Twitter!

Troll Hammer Press at RPGNow!

Friday, December 24, 2010

Other P&P RPGs #5: Fabled Worlds RPG System: Part 3

Spotlight On: Jeff Freels and his Fabled Worlds RPG System

Part 3 of 4: Uncle Cucuy’s ¡Lucha Libre!




Uncle Cucuy’s ¡Lucha Libre! is a quick, fast-paced dice game based on Mexican Wrestling, capable of a quick diversion or extended play, solo or multi-player. With a rules set only four pages long, you’ll have them read and memorized in minutes, and be playing faster than a flying Luchador! A character is created in seconds, and a match may be played in just a few minutes, making this an ideal lunch break or beer-and-pretzels game. The potential for character improvement allows for long-term play, and even some character development if one desires. The character sheets (neat little stand-up cards) even have a place for designing your own special Luchador mask.

Interview Part 3
(Plus TWO exciting announcements!)

Q: Where did the idea for Uncle Cucuy's ¡Lucha Libre! come from, are you a fan of Mexican wrestling?

A: Actually I believe it was Jack Black's Nacho Libre movie that planted the seed for ¡Uncle Cucuy's Lucha Libre!. It reminded me of the Mexican wrestling figures my wife's family would bring back from Mexico, and I thought it would be cool to have a quick little game that you could play for a few minutes or even a whole afternoon. My favorite Luchadores are the ones who seem to fly through the air and do all the amazing stunts.

Q: Do you have a favorite Luchador, real or imagined?

A: I think Santo is the Luchador who springs to mind. He embodied the idealism and honor of Mexican wrestling and really became his character. He wore his mask continually until his last days...and he fought zombies!

Q: You call ¡Lucha Libre! a dice game, do you not see it as an RPG? I know when my son and I play, we like to do a little acting, calling holds and attacks, and we even describe the results of our actions after the dice roll. What a blast we had the other night when two Rudos battled and a chair made its way into the match! Do you role play your bouts at all?

A: You're playing it the right way to be sure, but then that's how my wife and I play Monopoly too. If you're going to play a silly game you might as well go over the top and enjoy the spectacle of it! I didn't feel it was fair to call UCLL a true Role-Playing Game though because the rules are really only about dice challenges, a bit of strategy, and luck. It's more fun to get into character while playing, but as the rules stand now it's up to the players to bring personality to the game.

Q: Would you do me the honor of telling our readers about our project, the exciting first release from TROLL HAMMER PRESS?

A: I feel like I'm letting your cat outta the bag here! Paul was inspired by the flavor of UCLL and did some great research on the luchador culture. The product is ¡Luchas de Apuestas!, which gives some great insight into elements that players can bring into their games. It's a really inspiring little booklet, and we're offering it as a Freebie!

Q: Have you got any plans for expanding ¡Lucha Libre! further?

A: I was approached by another game designer who wanted to expand on my basic rules to add a more traditional role-playing component to build stories between matches and drive the characters to different settings. It's a fun idea, but we'll have to see how it develops as we both have a lot of other projects going.

Announcement # 1: Available NOW, for FREE, ¡Luchas de Apuestas!, the first supplement for UCLL:



You can download it from the files section of the (announcement # 2) NEW FABLED WORLDS YAHOO GROUP:



The Fabled Worlds Yahoo Group is a place to discuss and ask questions about the FW games, share ideas and house rules, upload files and photos, play online FW games by email or chat, or just plain hang out! You'll receive news and updates regarding future FW projects, and perhaps a freebie every now and again.

Join today (membership requires approval): http://games.groups.yahoo.com/group/fabled_worlds/

The supplement is also available at RPGNow.

Order the Uncle Cucuy’s ¡Lucha Libre! core rulebook at lulu.com or at RPGNow.

Next: Fabled worlds Part4: BEAN!
Previous: Z-Town


~~~
Other P&P RPGs covers current RPGs, generally small, independent releases, all-in-one rules sets, and/or freely available pdf copies. Do you have a rules set you would like to see discussed here? Submit a pdf copy to troll_hammer_press@yahoo.com

Copyright © 2010, Paul Ingrassia

No comments:

Post a Comment